Today we are in conversation with graphic artist from Lima, Daniel Suarez ; Danny
Tell us a little about yourself [who are you - what do you do - what is your background]
I am a native of Cajamarca, province of Peru. My mother worked in a telephone company and my father was a national police veterinarian, because of this during my childhood our family had to move several times to different provinces of the country, due to terrorism and the internal war that we were experiencing. When I reached adolescence, we established ourselves in Lima. Once in Lima my interest in art grew little by little, I was about to apply for a degree in architecture, in communication sciences, but I ended up studying graphic design and theatre.
I ended up falling in love with human anatomy as I entered the world of acting, theatre and body expression.
Can you tell us about your artistic journey since the beginning up to date [how your research developed, transformed and in what direction and why]?
I am dedicated to digital illustration and 3D character development
I started to draw when I was a teenager in middle School, because I failed the art course and needed to get my grade back, I was so embarrassed that I went right in and ended up hooked in illustration. I studied graphic design at the Peruvian institute IDAT, where I connected a little more with the digital world.
I ended up falling in love with human anatomy as I entered the world of acting, theatre and body expression. This defined my artistic point of view.
What is the evolution that you have seen in the Digital art? How do you see the tech evolution in your work and aesthetic?
I think one of the main evolutions that digital art has had is the power that machines now have. My first flirtation with digital illustration was with a mouse, on a 286 PC, with MS Paint, on a 32 x 32pixel canvas, painting Pixel by Pixel and it was wonderful.
Now artists do not use the mouse much, we have tablets and we do not even need to be tied to a computer to be able to draw, we can move around with a tablet or play and sketch on the cell phone. And we can literally sculpt in 3D like we were doing it with clay and even able to play around doing so in VR.
What interests you the most in digital art? In this area it seems that most of your work has Dark themes and a lot with a very deep woman connection, why is that?
I think one of the things I enjoy most about digital art is the speed with which you can sketch ideas, edit them, modify them, take them to the next step, try different options of both colour and shape.
About the connection in my work, I have always been struck by the strength of the female figure in nature and in life. Everything is born with them, from them. This fact of being able to form life inside your body, is as incredible as it is fascinating to me. It is “to create” at its best.